Sketches

=What is a Sketch?=

According to [|Bill Buxton] sketching is a way that designers quickly imagine and approximate a user experience. Just like a traditional pencil and paper rendering, this sketching is about visualizing an idea to understand how a design might work. More pointedly, it is meant to promote a conversation between the idea and the designer; as sketches are produced, new knowledge is developed for the designer to consider. Here is [| Buxton-SketchesPrototypes] that outlines the important ideas behind sketches to the design process. As he puts it, sketching helps to "get the design right and the right design". What does this mean?

Bill Buxton Video
In these videos, Bill Buxton talks about Sketching and Experience Design. media type="custom" key="4353909"

Video as Sketching Tool
Check out out this video from [|Jonas Lowgren's] research that uses sketching in video for experiencing a new way of unlocking a door using Tip-Toe.

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You can also see an example of [|Sketch-a-Move] for imagining how this toy might work.



Another sketch to create a user experience of mapping information to mobile device

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Student examples

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